정답 - solution [컴퓨터구조] Computer Organization and Design RISC-V Edition…
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3.10 Concluding Remarks 225
A.14 Exercises A-79
2.19 Fallacies and Pitfalls 157
출판사 - Morgan Kaufamann
5.6 Virtual Machines 416
A.3 Combinational Logic A-9
6.12 Going Faster: Multiple Processors and Matrix Multiply 545
RISCs D-19
A.11 Timing Methodologies A-71
2.6 Logical Operations 89
D.9 Instructions Unique to SPARC v9 D-29
2.18 Real Stuff: The Rest of the RISC-V Instruction Set 155
B.9 Fallacies and Pitfalls B-72
B.11 Historical Perspective and Further Reading B-77
B.8 Real Stuff: Mapping Applications to GPUs B-55
A.7 Clocks A-47
6.7 Clusters, Warehouse Scale Computers, and Other Message-Passing
D.3 Instructions: the MIPS Core Subset D-9
B.2 GPU System Architectures B-7
4.11 Real Stuff: The ARM Cortex-A53 and Intel Core i7 Pipelines 334
2.20 Concluding Remarks 159
1.3 Below Your Program 13
B.10 Concluding Remarks B-76
3.8 Going Faster: Subword Parallelism and Matrix Multiply 218
4.12 Going Faster: Instruction-Level Parallelism and Matrix Multiply 342
Glossary G-1
5.12 Advanced Material: Implementing Cache Controllers 459
정답 - solution [컴퓨터구조] Computer Organization and Design RISC-V Edition The Hardware Software Interface 1st Edition
C.6 Concluding Remarks C-32
6.6 Introduction to Graphics Processing Units 514
4.2 Logic Design Conventions 240
Disks 458
solution - solution [컴퓨터구조] Computer Organization and Design RISC-V Edition The Hardware Software Interface 1st Edition - David A. Patterson & John L. Hennessy - Morgan Kaufamann
정답 - solution [컴퓨터구조] Computer Organization and Design RISC-V Edition The Hardware Software Interf
2.17 Real Stuff: x86 Instructions 146
D.5 Instructions: Digital Signal-Processing Extensions of the Embedded
B.7 Real Stuff: The NVIDIA GeForce 8800 B-46
5.8 A Common Framework for Memory Hierarchy 443
B.5 Parallel Memory System B-36
3.3 Multiplication 177
O N L I N E C O N T E N T
5.13 Real Stuff: The ARM Cortex-A53 and Intel Core i7 Memory
2.7 Instructions for Making Decisions 92
4.15 Concluding Remarks 346
A.12 Field Programmable Devices A-77
5.5 Dependable Memory Hierarchy 410
A.2 Gates, Truth Tables, and Logic Equations A-4
4.5 An Overview of Pipelining 262
2 Instructions: Language of the Computer 60
6.3 SISD, MIMD, SIMD, SPMD, and Vector 499
NVIDIA Tesla GPU 540
5.14 Real Stuff: The Rest of the RISC-V System and Special Instructions 464
3.9 Fallacies and Pitfalls 222
솔루션 - solution [컴퓨터구조] Computer Organization and Design RISC-V Edition The Hardware Software Interf
A.10 Finite-State Machines A-66
1.4 Under the Covers 16
Further Reading FR-1
2.2 Operations of the Computer Hardware 63
2.1 Introduction 62
Design Language to Describe and Model a Pipeline and More Pipelining
2.11 Parallelism and Instructions: Synchronization 121
5.19 Exercises 473
A.13 Concluding Remarks A-78
5.16 Fallacies and Pitfalls 468
Hierarchies 459
5.17 Concluding Remarks 472
4.7 Data Hazards: Forwarding versus Stalling 294
2.4 Signed and Unsigned Numbers 74
D.14 Instructions Unique to SuperH D-39
D.8 Instructions Unique to Alpha D-27
2.15 Advanced Material: Compiling C and Interpreting Java 144
1.8 The Sea Change: The Switch from Uniprocessors to Multiprocessors 43
6.4 Hardware Multithreading 506
D.17 Concluding Remarks D-43
2.12 Translating and Starting a Program 124
2.14 Arrays versus Pointers 141
4.10 Parallelism via Instructions 321
4.3 Building a Datapath 243
4.16 Historical Perspective and Further Reading 347
D.4 Instructions: Multimedia Extensions of the Desktop/Server RISCs D-16
3.7 Real Stuff: Streaming SIMD Extensions and Advanced Vector Extensions
5.7 Virtual Memory 419
D.15 Instructions Unique to M32R D-40
2.22 Exercises 162
2.3 Operands of the Computer Hardware 67
B.3 Programming GPUs B-12
Graphics and Computing GPUs B-2
솔루션 - solution [컴퓨터구조] Computer Organization and Design RISC-V Edition The Hardware Software Interface 1st Edition 저자 - David A. Patterson & John L. Hennessy 출판사 - Morgan Kaufamann 솔루션 입니다.
4 The Processor 234
C.7 Exercises C-33
A.1 Introduction A-3
2.16 Real Stuff: MIPS Instructions 145
5 Large and Fast: Exploiting Memory Hierarchy 364
6.9 Communicating to the Outside World: Cluster Networking 529
1.13 Exercises 54
Mapping Control to Hardware C-2
C.3 Implementing Finite-State Machine Control C-8
D.7 Instructions Unique to MIPS-64 D-25
B.4 Multithreaded Multiprocessor Architecture B-25
4.4 A Simple Implementation Scheme 251
A Survey of RISC Architectures for Desktop, Server,
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3.1 Introduction 174
C.5 Translating a Microprogram to Hardware C-28
B.1 Introduction B-3
D.10 Instructions Unique to PowerPC D-32
5.4 Measuring and Improving Cache Performance 390
5.11 Parallelism and Memory Hierarchy: Redundant Arrays of Inexpensive
1.9 Real Stuff: Benchmarking the Intel Core i7 46
6 Parallel Processors from Client to Cloud 490
and Embedded Computers D-2
4.9 Exceptions 315
B.6 Floating Point Arithmetic B-41
순서
4.13 Advanced Topic: An Introduction to Digital Design Using a Hardware
A.5 Constructing a Basic Arithmetic Logic Unit A-26
1 Computer Abstractions and Technology 2
Multiprocessors 521
1.7 The Power Wall 40
1.6 Performance 28
목 차
저자 - David A. Patterson & John L. Hennessy
2.5 Representing Instructions in the Computer 81
6.8 Introduction to Multiprocessor Network Topologies 526
6.14 Concluding Remarks 550
4.6 Pipelined Datapath and Control 276
2.21 Historical Perspective and Further Reading 162
5.10 Parallelism and Memory Hierarchy: Cache Coherence 454
1.1 Introduction 3
2.13 A C Sort Example to Put it All Together 133
A The Basics of Logic Design A-2
1.2 Eight Great Ideas in Computer Architecture 11
1.12 Historical Perspective and Further Reading 54
1.11 Concluding Remarks 52
A.9 Memory Elements: SRAMs and DRAMs A-57
Illustrations 345
6.5 Multicore and Other Shared Memory Multiprocessors 509
in x86 217
2.9 Communicating with People 108
6.2 The Difficulty of Creating Parallel Processing Programs 494
A.8 Memory Elements: Flip-Flops, Latches, and Registers A-49
3.2 Addition and Subtraction 174
3.6 Parallelism and Computer Arithmetic: Subword Parallelism 216
D.12 Instructions Unique to ARM D-36
6.1 Introduction 492
6.11 Real Stuff: Benchmarking and Rooflines of the Intel Core i7 960 and the
2.8 Supporting Procedures in Computer Hardware 98
다. Index I-1
D.13 Instructions Unique to Thumb D-38
D.11 Instructions Unique to PA-RISC 2.0 D-34
2.10 RISC-V Addressing for Wide Immediates and Addresses 113
설명
6.13 Fallacies and Pitfalls 548
4.8 Control Hazards 307
6.15 Historical Perspective and Further Reading 553
1.10 Fallacies and Pitfalls 49
A.4 Using a Hardware Description Language A-20
5.3 The Basics of Caches 375
6.16 Exercises 553
C.2 Implementing Combinational Control Units C-4
5.18 Historical Perspective and Further Reading 473
3.4 Division 183
3.11 Historical Perspective and Further Reading 227
C.1 Introduction C-3
4.17 Exercises 347
4.1 Introduction 236
C.4 Implementing the Next-State Function with a Sequencer C-22
4.14 Fallacies and Pitfalls 345
5.2 Memory Technologies 370
5.15 Going Faster: Cache Blocking and Matrix Multiply 465
A.6 Faster Addition: Carry Lookahead A-37
5.9 Using a Finite-State Machine to Control a Simple Cache 449
D.1 Introduction D-3
3.5 Floating Point 191
D.16 Instructions Unique to MIPS-16 D-40
6.10 Multiprocessor Benchmarks and Performance Models 530
3.12 Exercises 227
D.2 Addressing Modes and Instruction Formats D-5
5.1 Introduction 366
3 Arithmetic for Computers 172
1.5 Technologies for Building Processors and Memory 24
레포트 > 기타
D.6 Instructions: Common Extensions to MIPS Core D-20
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